Wizardry

     Wizards who do not specialize have the most diversity of all arcane spellcasters.


CLASS ABILITIES

     Hand of the Apprentice (Su): You cause your melee weapon to fly from your grasp and strike a foe before instantly returning to you.  As a standard action you can make a single attack using a melee weapon at a range of 30 feet.  This attack is treated as a ranged attack with a thrown weapon, except that you add your Intelligence modifier on the attack roll instead of your Dexterity modifier (damage still relies on Strength).  This ability cannot be used to perform a combat maneuver.  You can use this ability a number of times per day equal to 3 + your Intelligence modifier.

     Metamagic Mastery (Su): At 8th-level, you can apply any one metamagic feat that you know to a spell you are about to cast.  This does not alter the level of the spell or the casting time.  You can use this ability once per day at 8th-level and one additional time per day for every two wizard levels you possess beyond 8th.  Any time you use this ability to apply a metamagic feat that increases the spell level by more than 1, you must use an additional daily usage for each level above 1 that the feat adds to the spell.  Even though this ability does not modify the spell's actual level, you cannot use this ability to cast a spell whose modified spell level would be above the level of the highest-level spell that you are capable of casting.