You can manipulate lightning, mist, and wind, traffic with air creatures and are resistant to electricity.
BONUS CLASS SKILL: Fly
GRANTED POWERS
Lightning Arc (Sp): At 1st-level, as a standard action, you can unleash an arc of electricity targeting any foe within 30-feet as a ranged touch attack. This attack deals 1d6 points of damage +1 for every 2 cleric levels you possess. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Electricity Resistance (Ex): At 6th-level, you gain electricity resistance 10. This resistance increases to 20 at 12th-level, and full electrical immunity at 20th-level.
DOMAIN SPELLS
1. Obscuring Mist
2. Wind Wall
3. Fly
4. Air Walk
5. Control Winds
6. Chain Lightning
7. Control Weather
8. Whirlwind
9. Elemental Swarm (air spell only)