You revel in ruin and devastation, and can deliver particularly destructive attacks.
BONUS CLASS SKILL: Battle
GRANTED POWERS
Destruction Smite (Su): At 1st-level, you gain the destructive smite power: the supernatural ability to make a single melee attack with a morale bonus on damage rolls equal to 1/2 your cleric level (minimum 1). You must declare the smite before making the attack. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Destructive Aura (Su): At 8th-level, you can emit a 30-foot aura of destruction for a number of rounds per day equal to your cleric level. All attacks made against targets in this aura (including you) gain a morale bonus on damage equal to 1/2 your cleric level and all critical threats are automatically confirmed. These rounds do not need to be consecutive.
DOMAIN SPELLS
1. True Strike
2. Shatter
3. Explosive Runes
4. Inflict Critical Wounds
5. Circle of Doom
6. Harm
7. Disintegrate
8. Earthquake
9. Implosion