SACRED SPELL [Metamagic] Your damaging spells are imbued with divine power.
Prerequisite: Must be a divine spell-caster.Benefit: Half of the damage dealt by a sacred spell results directly from divine power, and is therefore not subject to being reduced by protection from elements or similar magic. The other half of the damage dealt by the spell is as normal for the spell.
Only divine spells can be cast as sacred spells.
Level Adjustment: +2 (A sacred spell uses up a spell slot two levels higher than the spell's actual level.)